<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tailscale on CodeKunda Blog</title><link>https://blog.codekunda.com/tags/tailscale/</link><description>Recent content in Tailscale on CodeKunda Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Tue, 27 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.codekunda.com/tags/tailscale/index.xml" rel="self" type="application/rss+xml"/><item><title>Build an Interactive iOS Simulator Broadcast over Tailscale</title><link>https://blog.codekunda.com/posts/ios-simulator-preview-over-tailscale/</link><pubDate>Tue, 27 Oct 2026 00:00:00 +0000</pubDate><guid>https://blog.codekunda.com/posts/ios-simulator-preview-over-tailscale/</guid><description>&lt;p>I wanted to see and operate a native iOS app from my phone while the Mac running Xcode was elsewhere. This guide takes you &lt;strong>from a fresh Mac to a working private broadcast&lt;/strong>: install the tools, boot a Simulator, build the app, run the server, make it survive service restarts, and verify both video and touch. The &lt;a href="https://blog.codekunda.com/downloads/simulator-webcast.py">complete Python server&lt;/a> is provided; you do not have to reconstruct it from snippets.&lt;/p></description></item></channel></rss>